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I find having multiple partitions also helps with a backup strategy. Some of my partitions are backed up almost daily and others seldom change so months can go by without backing them up.
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Setup & Installation / Re: Advised ideal partition size for install ArcaOS 5.1.1
« Last post by Pete on May 10, 2026, 09:39:20 pm »
Hi Adrian

For those apps that have entries in os2.ini simply have a backup of the ini file handy and use Ini Editor to copy any required entries to the new os2.ini file. Also use a backup of the old config.sys to check if any lines need to be added to new config.sys file.


Regards

Pete


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Setup & Installation / Re: Advised ideal partition size for install ArcaOS 5.1.1
« Last post by Adrian on May 10, 2026, 07:21:34 pm »
Hi,

Question, I see some advices that configure a separate partition for ArcaOS (2 - 4Gb) and applications is recommended.
As main reason gets that if you have to reinstall ArcaOS, you don't need to reinstall the applications.
I can't understand that, because applications make changes in de OS/2 *.ini files.
How can it that those (PM - workplace shell) applications will work properly when they missed the mentions in de *.ini files?
The same is for the win-OS2 sessions.

Grts,
Ad
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Article Discussions / Re: Games with older SDL and FSLIB
« Last post by Martin Iturbide on May 10, 2026, 07:16:04 pm »
Which AI are you using?

I'm using the free Gemini AI from Google (https://gemini.google.com/). It allows you to upload the .h and .cpp files and ask about those files.
I was told that Claude is better for programming, but it is not free and I don't have money for it.

Regards
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Hardware / Re: Read and Write to driver
« Last post by Igor on May 10, 2026, 06:08:34 pm »
Hi, Lars!

This realy works with Dev32Help_PhysToLin.
My problem  solved. The driver is accepting data.
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Article Discussions / Re: Games with older SDL and FSLIB
« Last post by Dave Yeo on May 10, 2026, 05:18:01 pm »
It compiles, with lots of warnings, unluckily,
Code: [Select]
[H:\tmp\2Pong-Source]2pong
SYS1808:
The process has stopped.  The software diagnostic
code (exception code) is  009B.

Which AI are you using?
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Article Discussions / Re: Games with older SDL and FSLIB
« Last post by Dave Yeo on May 10, 2026, 06:29:36 am »
OK, that gets by the error. For some reason it is not picking up SDL/SDL_net.h, investigating.
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Article Discussions / Re: Games with older SDL and FSLIB
« Last post by Martin Iturbide on May 10, 2026, 06:13:36 am »
Hello Dave.

AI is telling me this.

"The error you're seeing is a classic C++ syntax issue. In C++, when you declare a member function inside a class definition, you should not include the class name and the scope resolution operator (defines::).

Newer versions of GCC are strict about this "extra qualification" and will throw an error rather than a warning.

The Fix

Open your defs.h file and look at lines 228 through 231. You need to remove the defines:: prefix from the function declarations.

Change this:
C++

rectangle defines::UpperBound();
rectangle defines::LowerBound();
rectangle defines::RightBound();
rectangle defines::LeftBound();

To this:
C++

rectangle UpperBound();
rectangle LowerBound();
rectangle RightBound();
rectangle LeftBound();
"

Give it a try, just in case.
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Article Discussions / Re: Games with older SDL and FSLIB
« Last post by Dave Yeo on May 10, 2026, 04:53:40 am »
Code: [Select]
In file included from defs.cpp:1:
defs.h:228:12: error: extra qualification 'defines::' on member 'UpperBound' [-fpermissive]
  228 |  rectangle defines::UpperBound();
      |            ^~~~~~~
defs.h:229:12: error: extra qualification 'defines::' on member 'LowerBound' [-fpermissive]
  229 |  rectangle defines::LowerBound();
      |            ^~~~~~~
defs.h:230:12: error: extra qualification 'defines::' on member 'RightBound' [-fpermissive]
  230 |  rectangle defines::RightBound();
      |            ^~~~~~~
defs.h:231:12: error: extra qualification 'defines::' on member 'LeftBound' [-fpermissive]
  231 |  rectangle defines::LeftBound();
      |            ^~~~~~~

Don't know C++ anywhere good enough to understand the error
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Article Discussions / Re: Games with older SDL and FSLIB
« Last post by Martin Iturbide on May 10, 2026, 03:43:13 am »
Hello Dave

Can you please check of the latest version of 2Pong compiles?
- https://twopong.sourceforge.net/
- http://prdownloads.sourceforge.net/twopong/2pong-src-1.0.1a.tar.gz?download

Regards
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