| Subject | : | 'Game Source Code' Sites (?) |
| Author | : | BigWarpGuy |
| Date | : | 12 Jan, 2004 on 14:40 |
| http://www.geocities.com/ti_sourcecode/ Marc's TI Game Source Codes http://www.icarusindie.com/devzone/sourcecode.php http://www.thefreecountry.com/sourcecode/games.shtml http://www.gdmag.com/code.htm http://www.3dgamers.com/news/more/993078895/ http://www.gamespp.com/cgi-bin/index.cgi?sourcecode http://www.fileshack.com/file.x?fid=4036 I found these sites with game source codes using Google and 'game source code' (there were alot of sites but mostly about source code for games or news on it but these were some that actually had the source code - IIRC). How difficult would it be to port them to OS/2-eCS? Could one compile them using Open Watcom? BigWarpGuy - - - - - - - - - - - - - - - - - - OS/2 Warp-ed to the very end. - - - - - - - - - - - - - - - - - |
| Subject | : | Re:'Game Source Code' Sites (?) |
| Author | : | LightElf lightelf@os2.kiev.ua |
| Date | : | 17 Jan, 2004 on 13:16 |
| This is "game source code" - not a "full source code". Usually, it contain only part of sources, specially for modding. For example: Star Trek: Elite Force 2 Game Source Code only contain sources of gamex86.dll, which include gameplay, physics, etc. But no graphic, sound, network code... |
| Subject | : | Re:'Game Source Code' Sites (?) |
| Author | : | BigWarpGuy |
| Date | : | 02 Feb, 2004 on 15:01 |
| I guess I was hoping for too much. |